Regular Melee: Judge
Tier 1
Health 1440 Melee 75
Defense 3000 Ranged ~
Morale 960 Distance ~
Morale Regen 2%/s Speed 5.8
Squad Size 6
Available Ability: Manipulate
Duration: Passive Ability
Cooldown: N/A
Target: Self
Effect:
+50% threat
Tier 2
Health 2012 Melee 87
Defense 3000 Ranged ~
Morale 1342 Distance ~
Morale Regen 2%/s Speed 5.8
Squad Size 6
Available Ability: Searing Blades
Duration: Instant
Cooldown: 30
Target: Hostile Squad
Effect:
200 damage
+200 threat
Tier 3
Health 2194 Melee 105
Defense 3000 Ranged ~
Morale 1943 Distance ~
Morale Regen 3%/s Speed 5.8
Squad Size 6
Available Ability: Dodge
Duration: Passive Ability
Cooldown: N/A
Target: Self
Effect:
+10% dodge chance
Nihilim Units

Tablar- NewbMaster
- Post n°1
Nihilim Units

Tablar- NewbMaster
- Post n°2
Re: Nihilim Units
Regular Range: Proselyte
Tier 1
Health 712 Melee 38
Defense 1000 Ranged 124
Morale 300 Distance 22m
Morale Regen 2%/s Speed 6.38
Squad Size 4
Available Ability: Gnosis Shock
Duration: Instant
Cooldown: 30
Target: Hostile Squad
Effect:
250 damage (Armor Piercing)
Tier 2
Health 994 Melee 44
Defense 1000 Ranged 144
Morale 419 Distance 22m
Morale Regen 2%/s Speed 6.38
Squad Size 4
Available Ability: Ethereal Attacks
Duration: Passive Ability
Cooldown: N/A
Target: Self
Effect:
Armor piercing ranged attacks (40%)
Tier 3
Health 1440 Melee 52
Defense 1000 Ranged 173
Morale 607 Distance 23m
Morale Regen 3%/s Speed 6.38
Squad Size 4
Available Ability: Subtle Mind
Duration: Passive Ability
Cooldown: N/A
Target: Self
Effect:
-34% threat
Tier 1
Health 712 Melee 38
Defense 1000 Ranged 124
Morale 300 Distance 22m
Morale Regen 2%/s Speed 6.38
Squad Size 4
Available Ability: Gnosis Shock
Duration: Instant
Cooldown: 30
Target: Hostile Squad
Effect:
250 damage (Armor Piercing)
Tier 2
Health 994 Melee 44
Defense 1000 Ranged 144
Morale 419 Distance 22m
Morale Regen 2%/s Speed 6.38
Squad Size 4
Available Ability: Ethereal Attacks
Duration: Passive Ability
Cooldown: N/A
Target: Self
Effect:
Armor piercing ranged attacks (40%)
Tier 3
Health 1440 Melee 52
Defense 1000 Ranged 173
Morale 607 Distance 23m
Morale Regen 3%/s Speed 6.38
Squad Size 4
Available Ability: Subtle Mind
Duration: Passive Ability
Cooldown: N/A
Target: Self
Effect:
-34% threat

Tablar- NewbMaster
- Post n°3
Re: Nihilim Units
Regular Assault: Whipping Sorrow
Tier 1
Health 1200 Melee 90
Defense 2000 Ranged ~
Morale 600 Distance ~
Morale Regen 2%/s Speed 8.7
Squad Size 6
Available Ability: Fleeting Movement
Duration: 10
Cooldown: 50
Target: Self
Effect:
+3 movement speed
Tier 2
Health 1677 Melee 104
Defense 2000 Ranged ~
Morale 839 Distance ~
Morale Regen 2%/s Speed 8.7
Squad Size 6
Available Ability: Aggravating Lash
Duration: 16
Cooldown: 30
Target: Hostile Squad
Effect:
-4.8 movement speed
-20 morale/s
Tier 3
Health 2429 Melee 126
Defense 2000 Ranged ~
Morale 1214 Distance ~
Morale Regen 3%/s Speed 8.7
Squad Size 6
Available Ability: Barbed Weapons
Duration: Passive Ability
Cooldown: N/A
Target: Self
Effect:
+8% melee damage
Tier 1
Health 1200 Melee 90
Defense 2000 Ranged ~
Morale 600 Distance ~
Morale Regen 2%/s Speed 8.7
Squad Size 6
Available Ability: Fleeting Movement
Duration: 10
Cooldown: 50
Target: Self
Effect:
+3 movement speed
Tier 2
Health 1677 Melee 104
Defense 2000 Ranged ~
Morale 839 Distance ~
Morale Regen 2%/s Speed 8.7
Squad Size 6
Available Ability: Aggravating Lash
Duration: 16
Cooldown: 30
Target: Hostile Squad
Effect:
-4.8 movement speed
-20 morale/s
Tier 3
Health 2429 Melee 126
Defense 2000 Ranged ~
Morale 1214 Distance ~
Morale Regen 3%/s Speed 8.7
Squad Size 6
Available Ability: Barbed Weapons
Duration: Passive Ability
Cooldown: N/A
Target: Self
Effect:
+8% melee damage

Tablar- NewbMaster
- Post n°4
Re: Nihilim Units
Regular Support: Wraith
Tier 1
Health 1186 Melee 75
Defense 2500 Ranged ~
Morale 600 Distance ~
Morale Regen 2%/s Speed 5.8
Squad Size 4
Available Ability: Minor Gnosis Infusion
Duration: 10
Cooldown: 20
Target: Friendly Squad
Effect:
Heals 15 health/s
Tier 2
Health ? Melee ?
Defense ? Ranged ?
Morale ? Distance ?
Morale Regen ? Speed ?
Squad Size 4
Available Ability: Fear
Duration: Passive Ability
Cooldown: N/A
Target: Hostile Aura
Effect:
-50.5 morale/s
Tier 3
Health 2400 Melee 105
Defense 2500 Ranged ~
Morale 1214 Distance ~
Morale Regen 3%/s Speed 5.8
Squad Size 4
Available Ability: Nihilim's Resolution
Duration: Instant
Cooldown: 60
Target: Friendly Squad
Effect:
+9000 morale
Tier 1
Health 1186 Melee 75
Defense 2500 Ranged ~
Morale 600 Distance ~
Morale Regen 2%/s Speed 5.8
Squad Size 4
Available Ability: Minor Gnosis Infusion
Duration: 10
Cooldown: 20
Target: Friendly Squad
Effect:
Heals 15 health/s
Tier 2
Health ? Melee ?
Defense ? Ranged ?
Morale ? Distance ?
Morale Regen ? Speed ?
Squad Size 4
Available Ability: Fear
Duration: Passive Ability
Cooldown: N/A
Target: Hostile Aura
Effect:
-50.5 morale/s
Tier 3
Health 2400 Melee 105
Defense 2500 Ranged ~
Morale 1214 Distance ~
Morale Regen 3%/s Speed 5.8
Squad Size 4
Available Ability: Nihilim's Resolution
Duration: Instant
Cooldown: 60
Target: Friendly Squad
Effect:
+9000 morale

Tablar- NewbMaster
- Post n°5
Re: Nihilim Units
Elite Melee: Mindblade
Tier 1
Health 4073 Melee 127
Defense 3000 Ranged ~
Morale 2715 Distance ~
Morale Regen 4%/s Speed 5.8
Squad Size 6
Available Ability: Pulse Blade
Duration: 10
Cooldown: 25
Target: Self
Effect:
+30 melee damage
Tier 2
Health 5692 Melee 155
Defense 3000 Ranged ~
Morale 3795 Distance ~
Morale Regen 5%/s Speed 5.8
Squad Size 6
Available Ability: Fear Blade
Duration: 10
Cooldown: 20
Target: Self
Effect:
+200 threat (instant)
+15 melee damage (for the duration)
Tier 3
Health 7860 Melee 192
Defense 3000 Ranged ~
Morale 5240 Distance ~
Morale Regen 6%/s Speed 5.8
Squad Size 6
Available Ability: Broad Field Blade
Duration: 10
Cooldown: 80
Target: Self
Effect:
+2000 armor
Tier 1
Health 4073 Melee 127
Defense 3000 Ranged ~
Morale 2715 Distance ~
Morale Regen 4%/s Speed 5.8
Squad Size 6
Available Ability: Pulse Blade
Duration: 10
Cooldown: 25
Target: Self
Effect:
+30 melee damage
Tier 2
Health 5692 Melee 155
Defense 3000 Ranged ~
Morale 3795 Distance ~
Morale Regen 5%/s Speed 5.8
Squad Size 6
Available Ability: Fear Blade
Duration: 10
Cooldown: 20
Target: Self
Effect:
+200 threat (instant)
+15 melee damage (for the duration)
Tier 3
Health 7860 Melee 192
Defense 3000 Ranged ~
Morale 5240 Distance ~
Morale Regen 6%/s Speed 5.8
Squad Size 6
Available Ability: Broad Field Blade
Duration: 10
Cooldown: 80
Target: Self
Effect:
+2000 armor

Tablar- NewbMaster
- Post n°6
Re: Nihilim Units
Elite Range: Minister of Pain
Tier 1
Health 2011 Melee 63
Defense 1000 Ranged 209
Morale 849 Distance 23m
Morale Regen 4%/s Speed 6.38
Squad Size 4
Available Ability: Telekinesis
Duration: 2
Cooldown: 20
Target: Hostile Squad
Effect:
Disables attacks
150 damage/s
Tier 2
Health 2811 Melee 78
Defense 1000 Ranged 256
Morale 1186 Distance 23m
Morale Regen 5%/s Speed 6.38
Squad Size 4
Available Ability: Sub-space Channeling
Duration: 20
Cooldown: 60
Target: Self
Effect:
-80% Threat
-750 Armor
Tier 3
Health 3882 Melee 96
Defense 1000 Ranged 316
Morale 1637 Distance 23m
Morale Regen 6%/s Speed 6.38
Squad Size 4
Available Ability: Cranial Resonance
Duration: 10
Cooldown: 60
Target: Hostile Squad
Effect:
-25% Range Damage (for the duration)
-25% Melee Damage (for the duration)
80 Damage (instant)
Tier 1
Health 2011 Melee 63
Defense 1000 Ranged 209
Morale 849 Distance 23m
Morale Regen 4%/s Speed 6.38
Squad Size 4
Available Ability: Telekinesis
Duration: 2
Cooldown: 20
Target: Hostile Squad
Effect:
Disables attacks
150 damage/s
Tier 2
Health 2811 Melee 78
Defense 1000 Ranged 256
Morale 1186 Distance 23m
Morale Regen 5%/s Speed 6.38
Squad Size 4
Available Ability: Sub-space Channeling
Duration: 20
Cooldown: 60
Target: Self
Effect:
-80% Threat
-750 Armor
Tier 3
Health 3882 Melee 96
Defense 1000 Ranged 316
Morale 1637 Distance 23m
Morale Regen 6%/s Speed 6.38
Squad Size 4
Available Ability: Cranial Resonance
Duration: 10
Cooldown: 60
Target: Hostile Squad
Effect:
-25% Range Damage (for the duration)
-25% Melee Damage (for the duration)
80 Damage (instant)

Tablar- NewbMaster
- Post n°7
Re: Nihilim Units
Elite Assault: Prefect
Tier 1
Health 3353 Melee 152
Defense 2000 Ranged ~
Morale 1697 Distance ~
Morale Regen 4%/s Speed 8.7
Squad Size 4
Available Ability: Switch of Cael
Duration: 5
Cooldown: 20
Target: Self
Effect:
+2.2 movement speed
Tier 2
Health 4685 Melee 186
Defense 2000 Ranged ~
Morale 2372 Distance ~
Morale Regen 5%/s Speed 8.7
Squad Size 4
Available Ability: Phantom Movement
Duration: Instant
Cooldown: 60
Target: Self
Effect:
Teleports (?m)
Tier 3
Health 6470 Melee 230
Defense 2000 Ranged ~
Morale 3275 Distance ~
Morale Regen 6%/s Speed 8.7
Squad Size 4
Available Ability: Spell of Quake
Duration: 4
Cooldown: 50
Target: Hostile Squad
Effect:
Disables movement ???
-150 morale/s
Tier 1
Health 3353 Melee 152
Defense 2000 Ranged ~
Morale 1697 Distance ~
Morale Regen 4%/s Speed 8.7
Squad Size 4
Available Ability: Switch of Cael
Duration: 5
Cooldown: 20
Target: Self
Effect:
+2.2 movement speed
Tier 2
Health 4685 Melee 186
Defense 2000 Ranged ~
Morale 2372 Distance ~
Morale Regen 5%/s Speed 8.7
Squad Size 4
Available Ability: Phantom Movement
Duration: Instant
Cooldown: 60
Target: Self
Effect:
Teleports (?m)
Tier 3
Health 6470 Melee 230
Defense 2000 Ranged ~
Morale 3275 Distance ~
Morale Regen 6%/s Speed 8.7
Squad Size 4
Available Ability: Spell of Quake
Duration: 4
Cooldown: 50
Target: Hostile Squad
Effect:
Disables movement ???
-150 morale/s

Tablar- NewbMaster
- Post n°8
Re: Nihilim Units
Elite Support: Specter
Tier 1
Health 2716 Melee 127
Defense 2500 Ranged ~
Morale 1697 Distance ~
Morale Regen 4%/s Speed 5.8
Squad Size 1
Available Ability: Major Gnosis Infusion
Duration: 10
Cooldown: 20
Target: Friendly Squad
Effect:
Heals 30 health/s
Tier 2
Health 3795 Melee 155
Defense 2500 Ranged ~
Morale 2372 Distance ~
Morale Regen 5%/s Speed 5.8
Squad Size 1
Available Ability: Illusion of Victory
Duration: 10
Cooldown: 50
Target: Hostile Squad
Effect:
+50% range damage
+50% melee damage
-80% armor
Tier 3
Health 5241 Melee 192
Defense 2500 Ranged ~
Morale 3275 Distance ~
Morale Regen 6%/s Speed 5.8
Squad Size 1
Available Ability: Battle Focus
Duration: 10
Cooldown: 50
Target: Friendly Aura
Effect:
-0.6 movement speed
+10% double damage chance
Tier 1
Health 2716 Melee 127
Defense 2500 Ranged ~
Morale 1697 Distance ~
Morale Regen 4%/s Speed 5.8
Squad Size 1
Available Ability: Major Gnosis Infusion
Duration: 10
Cooldown: 20
Target: Friendly Squad
Effect:
Heals 30 health/s
Tier 2
Health 3795 Melee 155
Defense 2500 Ranged ~
Morale 2372 Distance ~
Morale Regen 5%/s Speed 5.8
Squad Size 1
Available Ability: Illusion of Victory
Duration: 10
Cooldown: 50
Target: Hostile Squad
Effect:
+50% range damage
+50% melee damage
-80% armor
Tier 3
Health 5241 Melee 192
Defense 2500 Ranged ~
Morale 3275 Distance ~
Morale Regen 6%/s Speed 5.8
Squad Size 1
Available Ability: Battle Focus
Duration: 10
Cooldown: 50
Target: Friendly Aura
Effect:
-0.6 movement speed
+10% double damage chance

Tablar- NewbMaster
- Post n°9
Re: Nihilim Units
Regular Hero: Atrocitus
Tier 1
Health 1588 Melee 90
Defense 2250 Ranged 111
Morale 1516 Distance 22m
Morale Regen 3%/s Speed 5.86
Squad Size 1
Available Ability: Tranquillity
Duration: 31
Cooldown: 60
Target: Hostile Squad
Effect:
Disables special abilities.
Tier 2
Health 2567 Melee 115
Defense 2250 Ranged 150
Morale 2439 Distance 23m
Morale Regen 5%/s Speed 5.92
Squad Size 1
Available Ability: Unholy Rebirth
Duration: 16
Cooldown: 80
Target: Friendly Squad
Effect:
Resurrects all dead units.
-20% armor
Tier 3
Health 3484 Melee 153
Defense 2250 Ranged 222
Morale 3558 Distance 22m
Morale Regen 6%/s Speed 5.97
Squad Size 1
Available Ability: Mental Phantom
Duration: 20
Cooldown: 100
Target: Hostile Squad
Effect:
-5000 Morale
Tier 1
Health 1588 Melee 90
Defense 2250 Ranged 111
Morale 1516 Distance 22m
Morale Regen 3%/s Speed 5.86
Squad Size 1
Available Ability: Tranquillity
Duration: 31
Cooldown: 60
Target: Hostile Squad
Effect:
Disables special abilities.
Tier 2
Health 2567 Melee 115
Defense 2250 Ranged 150
Morale 2439 Distance 23m
Morale Regen 5%/s Speed 5.92
Squad Size 1
Available Ability: Unholy Rebirth
Duration: 16
Cooldown: 80
Target: Friendly Squad
Effect:
Resurrects all dead units.
-20% armor
Tier 3
Health 3484 Melee 153
Defense 2250 Ranged 222
Morale 3558 Distance 22m
Morale Regen 6%/s Speed 5.97
Squad Size 1
Available Ability: Mental Phantom
Duration: 20
Cooldown: 100
Target: Hostile Squad
Effect:
-5000 Morale

Tablar- NewbMaster
- Post n°10
Re: Nihilim Units
Elite Hero: Consul
Tier 1
Health 4939 Melee 184
Defense 2250 Ranged 296
Morale 5066 Distance 23m
Morale Regen 8%/s Speed 6.03
Squad Size 1
Available Ability: Consul's Grip
Duration: 10
Cooldown: 60
Target: Hostile Squad
Effect:
-60% Movement speed.
Tier 2
Health 6224 Melee 227
Defense 2250 Ranged 382
Morale 6875 Distance 23m
Morale Regen 10%/s Speed 6.09
Squad Size 1
Available Ability: Touch of Death
Duration: ?
Cooldown: 80
Target: Hostile Squad
Effect:
1 unit killed instantly.
Melee damage: +30%
Range damage: +30%
Speed: +300
Tier 3
Health ? Melee ?
Defense ? Ranged ?
Morale ? Distance ?
Morale Regen ? Speed ?
Squad Size 1
Available Ability: Equilibrium
Duration: 10 sec
Cooldown: 100 sec
Target: Hostile squads within targeted area (range: 100, radius: 25)
Effect:
Totally stunned
Tier 1
Health 4939 Melee 184
Defense 2250 Ranged 296
Morale 5066 Distance 23m
Morale Regen 8%/s Speed 6.03
Squad Size 1
Available Ability: Consul's Grip
Duration: 10
Cooldown: 60
Target: Hostile Squad
Effect:
-60% Movement speed.
Tier 2
Health 6224 Melee 227
Defense 2250 Ranged 382
Morale 6875 Distance 23m
Morale Regen 10%/s Speed 6.09
Squad Size 1
Available Ability: Touch of Death
Duration: ?
Cooldown: 80
Target: Hostile Squad
Effect:
1 unit killed instantly.
Melee damage: +30%
Range damage: +30%
Speed: +300
Tier 3
Health ? Melee ?
Defense ? Ranged ?
Morale ? Distance ?
Morale Regen ? Speed ?
Squad Size 1
Available Ability: Equilibrium
Duration: 10 sec
Cooldown: 100 sec
Target: Hostile squads within targeted area (range: 100, radius: 25)
Effect:
Totally stunned


